48 pages • 1 hour read
K. L. WaltherA modern alternative to SparkNotes and CliffsNotes, SuperSummary offers high-quality Study Guides with detailed chapter summaries and analysis of major themes, characters, and more.
It has been a year and a half since Claire Fox was killed in an accident involving a drunk driver. Now, Meredith Fox and her parents are finally returning to the family’s homestead in Paqua on Martha’s Vineyard. The family is reuniting for the first time since the tragedy, and Meredith has not talked to any of the family members she is about to see since Claire’s death. The impetus for the gathering is the impending marriage of Meredith’s cousin, Sarah, to her college sweetheart, Michael Dupré. Before boarding the ferry to Martha’s Vineyard, Meredith and her parents stop for lunch at the traditional spot, and they all forget to order the truffle fries for the table, since that was always Claire’s job. Meredith takes care of it, but they all look at the empty chair and feel Claire’s absence.
Once on board the ferry, Meredith receives a text from her now ex-boyfriend, Ben Fletcher, who broke up with her two weeks prior. He asks how the trip is going and then tells her that he would still have come to the wedding with her, because she is still his favorite girl. She responds by calling him and angrily telling him that she did not want him to come, then hangs up before he can say anything. She forcefully exits the family vehicle and accidentally kicks a stranger in the face, shouting an apology and running away before she can get a good look at the person she kicked.
Her dad follows a tradition of the Vineyard and breaks the speed limit along one of the dirt roads, which triggers Meredith’s fear of not being in control and not being the driver. She panics and asks her dad to slow down, but he only slows down when her mom gets his attention. They arrive at their designated cabin on the property—the Annex—and find everything exactly the way they left it when they were last there. Sarah comes to see the newly arrived Foxes, and Meredith can’t help but notice that Sarah looks as though she could be Claire’s twin. Sarah tells the family that there will be a cookout later in the evening and that there will be a big announcement at the cookout.
Meredith then goes to visit her grandparents, “Honey” and “Wink.” Wink tells her that Aunt Julia and Aunt Rachel have arrived with their two children, Ethan (who is throwing a tantrum) and Hannah (who is wearing a tutu), and Aunt Rachel is very pregnant with child number three. Later, the cookout begins, and Meredith reunites with her friends—Pravika, Eli, Jake, and Jake’s sister Luli—whom she ignored for most of the previous two years she spent away from family and friends after Claire’s death. Pravika, Eli, and Jake are glad to see Meredith, but Luli is resentful that Meredith ignored her text messages and Snapchats during that time frame. The group eats dinner together, and Meredith engages in small talk with various family members and bridal party members. Honey introduces Meredith to Michael’s stepbrother, Wit, who has a bruised face; he is the person Meredith kicked on the boat, and she prays that he will not realize that fact.
Meredith talks to Wit for a while and learns that he is currently a student at Tulane University, the school most of her family has attended. He seems hesitant to talk about the school, but before Meredith can inquire further, Michael and Sarah announce the big event of the week—a game of Assassin to honor Claire’s memory, as it was Claire’s favorite game. This year, the game has only three rules: the game will run 24/7, eliminations must happen outside, and the game cannot interfere with official wedding events. Everyone will receive their first targets at midnight, and the game will begin the next day.
That night, Meredith cannot sleep in her usual room because she feels the emptiness of the bed that Claire should be sleeping in. She gets up to go for a walk and hears someone else walking around in the woods nearby. She threatens the unknown person with a knife and Wit reveals himself, also revealing that he knows she is the one who kicked him in the face and gave him the black eye. Their conversation turns to the game of Assassin, and Wit acknowledges he doesn’t know the Fox clan that well, just as Meredith doesn’t know all of the Duprés. They make a pact to cooperate with each other and pass along information if either of them hears the name of the other in discussions. Meredith ends the night by visiting the tree where Claire marked each of her Assassin victories and vows that she will win this year in honor of Claire.
Early the next morning, Meredith gets a small water pistol from Claire’s stash of weapons and goes for her first target, Aunt Rachel, who meditates every morning at the same time. Before she arrives, she encounters Michael and Wit, who are both out for a morning run. Michael tries to introduce them, but they admit that they are already acquainted and that Meredith is the reason Wit’s face is bruised. Michael laughs but reveals that Sarah’s mom, Christine, is furious about the situation. Meredith leaves the stepbrothers confused by calling them both Duprés, even though Dupré is not Wit’s last name.
Aunt Rachel is outside meditating as expected. Meredith tries to sneak up on her, but Rachel hears her. She announces her presence to Rachel and then squirts her. Rachel thanks Meredith for eliminating her from the game, because she knows that her advanced pregnancy would have made it very difficult for her to play the game properly. Rachel hands her target card to Meredith, who learns that her new target is a person whom she has never met. Rachel then insists that Meredith meditate with her. Meredith complies, and although she does not quite understand the practice, she promises to return for more meditation sessions.
She makes her way to Wit’s room in the cabin after assuring Michael that there is nothing between her and Wit other than the bruised face. She enters Wit’s room as he leaves the bathroom, and he is caught off guard, not being accustomed to the Vineyard’s unspoken rule that there is no need for knocking. She gets information about her next target, and when she yawns, Wit invites her to lie down on his bed, which she does hesitantly. They talk and flirt a bit, but Meredith holds herself back because she doesn’t want to risk this newly developing friendship while her existing friendships are still on such rocky ground.
The two wake up together, and Meredith almost invites Wit to come tubing with her and her friends, until she remembers that it will also be an Assassin strategy session and that he would not be welcomed by the rest of the group. Wit also has groomsman duties that will take up his time for the day. They make plans to meet up later and playfully call each other pet names. When Wit asks whether they should keep their cooperation on secret, Meredith assures him that Michael knows, which means that Sarah knows, which means that soon enough, the whole Vineyard will know.
Meredith and her friends meet and start to build their strategy to win the island-wide game. They plan to enact Claire’s strategy of “leaking” misinformation about who their real targets are to make their actual targets less suspicious around them. Then, the tubing begins, and Meredith and Pravika are the first two to get into the inner tubes and be pulled around by the boat. When Meredith eventually gets whipped off and crashes into the water, she has a small panic attack, wondering whether the pain she feels upon hitting the water is anything at all like the pain Claire must have felt getting hit by the car.
Once the gang returns to shore, Luli and Meredith talk, and Meredith apologizes for ghosting her. Luli accepts the apology but wants an explanation for why Meredith wasn’t there when she needed her, emphasizing that Meredith is not the only one who misses Claire. Before Meredith can explain, Wit shows up for their meeting, which puts Luli on edge again. Luli goes so far as to call Wit “the new Ben,” which Meredith doesn’t understand, as she and Wit leave to pick up groceries for that night’s family dinner.
Meredith and Wit bike to the Morning Glory Farm market and talk about past experiences on the island. She recounts a dare that she and Claire completed once, in which they walked down an unlit road at night while singing Taylor Swift songs; Wit takes up the dare and suggests that they do the same sometime this week. When they arrive at the market, their first goal is to acquire pies for dinner; the pies are a hot commodity and sell out in 15 minutes or less. Afterward, they get the rest of the groceries and eat lunch together while Wit explains his misgivings about Tulane. Realizing that his account is ruining her family’s shining image of Tulane as utopia, he quickly apologizes, but Meredith assures him that the image was already ruined. He jokingly offers to let her kick the other side of his face, but she laughs instead. Meredith can feel that there is something more between them than friendship, but she cannot identify exactly what it is. Lunch ends with Wit recounting his success at eliminating one of the bridesmaids by dumping the full bottle of water over her head because she called him “kid,” an epithet that he hates.
When Meredith returns from the shopping trip, she learns that her dad eliminated Pravika while she was gone. She takes the pies and groceries to her grandparents’ house and places the pies safely out of the reach of the dogs, then goes to open an upstairs window so that Wit can sneak onto the roof to eliminate his current target, Kate. He accomplishes his goal, but there is debate about whether or not Kate was 10 feet away from the door. A tape measure is brought out and they determine Kate was indeed 10 and a quarter feet away from the door, so Wit has made a legitimate kill. Wit then starts to leave, but Wink and Honey invite him to stay for dinner on the condition that he sits on the notoriously uncomfortable stool.
During the family dinner, everyone is laughing and having a good time until Sarah tells a story about how Claire hated salad, but Danielle, not knowing this, ordered one for her during a night out at Tulane. Too polite to say anything, Claire pushed the salad around and made it look as though she ate most of it, although she actually ate none of it. Everyone finds the story amusing except for Meredith, who feels hurt that Sarah is telling a story from the night Claire died as if it were just any other night. Wit pulls Meredith back from the memory of that night by gently placing a hand on her back to comfort her. Luli’s arrival interrupts the scene, and Meredith gets permission from Wink to leave the family dinner for an attempt at eliminating her target. She and her friends succeed in a manner that goes viral on Instagram. Night falls, and once again Meredith cannot bear to sleep in the Annex, so she makes her way to the cabin to find Wit and ends up spending the night with him.
Parts 1 and 2 represent the first act of the traditional romance structure. Meredith’s many interactions during the first two days at Martha’s Vineyard serve the practical storytelling purpose of introducing the characters, providing adequate exposition, introducing the various struggles that Meredith will face, and foreshadowing several connections that will later become significant to the development of the narrative. This section also provides an emotional and psychological baseline for Meredith to demonstrate the full degree of her character’s growth as the story progresses.
In a classic example of the awkward humor that the romance genre frequently employs, Meredith starts the week by kicking her future love interest in the face and giving him a black eye. Her resulting mortification and the teasing interactions that ensue create an innate connection between the two characters even before the author has the chance to fully develop their various quirks and foibles, building a sense of anticipation for just how close these two might become before the story’s conclusion. Furthermore, Meredith’s initial hope that Wit will not recognize her role as his accidental assailant on the ferry introduces a key theme that will repeat itself in a variety of ways throughout the novel: the significance of secrets. Meredith’s hope that her role in Wit’s mishap will remain secret thus echoes, in a lesser sense, her more serious and grief-stricken desire to keep her memories of Claire close to her chest. However, by revealing that he knows her secret right from the start, Wit dashes Meredith’s hopes that her action will remain hidden, and thus K. L. Walther also metaphorically establishes the importance of sharing key secrets, a motif that will be further embodied as Meredith meets certain characters in secret locations and comes to realize that to process her grief, her inner emotion should not be something that remains hidden. Try as she might to keep her grief a private matter, she cannot hold Claire’s memory so close forever, because Claire did not belong only to her; instead, the memories of her sister belong to the entire family.
The section titled “Part 1: Sunday” also establishes a baseline for the initial quality of Meredith’s connections with (and disconnections from) her family and friends, an ever-shifting dynamic that allows Walther to develop the theme of The Importance of Family. At the first family gathering, during which Sarah and Michael first announce the game of Assassin, Meredith interacts with many individuals, and each interaction is infused with much more tension than it needs to be. She knows that she has separated herself from her family, including a number of friends who are just as close as family, and the awkward and stilted nature of these first few conversations proves that she must work to repair the bonds that her grief and self-isolation have damaged. The most prominent relationship in need of repair is Meredith’s friendship with Luli, who is resentful that Meredith cut communication for the entire year and a half that she has been away. This bond, one of the closest that Meredith had prior to Claire’s death, is wounded almost to a breaking point and demonstrates an extreme case of the damage that Meredith’s isolation has caused.
However, in a more positive interpretation of the Importance of Family, it is clear that not all of Meredith’s family members resent her for her lack of communication. In fact, Sarah welcomes her to Martha’s Vineyard with open arms, and her grandparents, Wink and Honey, are both glad to see that she is making an effort to rejoin the family. Meredith may have done a lot of damage to her relationships with her friends and family, but her grandparents and cousin continue to show her unconditional love, a dynamic that will ultimately allow Meredith to recover and rebuild the many connections with her family. With her thoughtful portrayal of this complex healing process, Walther demonstrates that the bonds of family are capable of surviving the struggles and challenges that life inflicts.
Finally, the significance of pacts and the assassin motif are established. Meredith immediately makes a pact with Wit for the greater good of her position in the game. She also makes a promise to herself that she will win this year’s game of Assassin, for in previous years it was well known that Claire, the most ruthless player in the family, would inevitably be victorious. Thus, Meredith’s commitment to win Assassin becomes a symbol of her larger commitment to heal from her inner grief and to move forward with her life by the end of the reunion.